Lost World: Jurassic Park Game
by Michael Giacchino (Soundtrack)

The game is based on the motion picture "The Lost World: Jurassic Park," which was directed by Steven Spielberg. The music takes you on a journey through a world of pre-historic awe and unknown danger...

# Title Time Listen
1 Into The Trees 2:10 mp3
2 The Forest Explodes 2:10
3 Bass Camp Rampage 2:19
4 The Canyon Brigade 2:16 mp3
5 Beneath the Surface 2:06
6 The Sulfur Fields 2:11
7 Laboratory Hunt 2:04 mp3
8 Climbing The Tower 2:11
9 Aisle Of Giants 1:58 mp3
10 Dinosaur Graveyard 2:20
11 Welcome Mr. T-Rex 2:20
12 Break For Freedom 2:10 mp3
13 Volcanic Fault 2:12
14 The Plains 2:03
15 San Diego 2:06
16 The King's Lair 2:07
17 Raptor Wasteland 2:14 mp3
18 Enter Carefully 2:17
19 Primordial Forest 2:08

Album Cover

Sonic Images Records
Feb 10, 1998

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About the Album

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music composed, orchestrated and produced by Michael Giacchino
score performed by The Northwest Sinfonia
additional orchestration and conducted by Tim Simonec
session engineer: Steve Smith
assistant session engineer: Steve Culp
contractor / concert master: Simon James
digital mixing: Slamm Andrews
copyist: Gregg Nestor
score prep: Billy Martin
mastering: Edgewater Park Music
concept art: Matt Hall, Catherine Yuh, Miles Teves
design: Andreas Adamec
executive album producer: Brad Pressman


Powerful, moving, and dramatic! Michael composes with the panache of a John Williams score and a fresh style 
all his own!  It's too bad they don't give Oscar's for video game soundtracks!


The game has one of the most impressive soundtracks I've heard all year... Michael Giacchino has created 
an epic, enchanting score that evokes the excitement and danger of a bygone age.

          GameFan Magazine 

The Lost World features a soundtrack that remains true to the John Williams-esque orchestration found in most 
of Spielberg's films...

          Extreme Magazine 

 "An amazing soundtrack that's almost TOO good for a video game!" "It's too bad they don't give Oscar's for 
video game soundtracks!"

          May 1998

One of the greatest aspects of this game is the music. John Williams didn't do the score, but you'd never know it if
you heard it. It's an all original soundtrack, and the composer, Michael Giacchino, imitates John Williams' style 
almost perfectly. In fact, I think the soundtrack to this game is better than the actual Lost World movie score.... 
I love it... it's as good if not better than any movie soundtrack you could buy.

          Mike O’Brien
          Computer Game Review 
          July 1998

 "The game was better than the movie"

Michael Giacchino helms this first-ever orchestral score for a console video game. What had to have been even 
more nerve-racking for this project was that he would be treading over territory that John Williams himself had 
previously scored for. Indeed, how could one hope to compete with the scores for Jurassic Park and The Lost 
World: Jurassic Park? Well, instead of trying to copy the feel and mood of those two scores, Giacchino took the 
franchise and shaped it into his own style, which I believe was the perfect approach for this project.

The differences between Williams mood and Giacchino's mood is evident from the very first track. Evidently 
heralding the heroine, Sarah Harding, the piece is a triumphant fanfare that keeps building until the end. It is an 
excellent track, and actually is a tad disappointing since that great fanfare reappears only once thereafter in 
track fifteen. It is also a little misleading as it is generally light in tone and off track from the rest of the score. Still, 
the music generally stays lighter that Williams' score to The Lost World. There are numerous other themes in 
addition to Sarah Harding's and Giacchino really knows how to twist his themes in a variety of entertaining ways. 
Rarely is a theme played the same way twice. The "jungle instrument" are present, and used very effectively. 
While I'm not absolutely sure, some of the darker, atmospheric tracks sound totally synth. There is some synth 
utilized in the normal orchestral tracks, but a couple of cues sound totally synth. Whether this is true or not, they 
do not really detract as they are well arranged in tone with the rest of the score.

This is an excellent score for a console video game, and I really hope Dreamworks continues to use true 
orchestral scores for their video games. Giacchino has delivered an exciting work that, while in his own style, is 
still Williams-esque nevertheless. ****1/2

          Soundtrack Review Central
          March 2000